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Fiery

Fiery is a mobile puzzle platformer where the player plays as fire, solve puzzles within the world, avoid water, and collect rainbow embers to open the world to the player.

Game Designer, Programmer, Level Designer
  • Puzzle World Design

  • Save System

  • Size-Changing System

  • Mobile Exclusive

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Weapon Design

For this piece I decided to recreate a fan favorite weapons from Destiny 1 the Gjallarhorn Rocket Launcher. This weapon felt like a making a system into a weapon itself due to all of the gameplay mechanics it has. It was a lot of fun to make and I hope everyone likes what they see.

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Overclocked

This is a Top-down shooter on PC where the player has to destroy all of the enemies in the level and move on to the next level. The player does this until he/she reach the credits.

Game Designer, Programmer, Co-Level Designer

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  • Programmed with C# in Visual Studio

  • CAPSTONE Project

  • 6 Game Designers, 2 Artists

  • Top-down shooter

  • Gameplay focused on the guns

  • Balanced and programmed all guns

  • IPM level design

  • Designed the level Rebound

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